if GetLocale() == "enGB" or GetLocale() == "enUS" then
	DBM_ZULAMAN		= "Zul'Aman"
end
DBM_ZULAMAN_TAB	= "DBM_ZULAMAN_TAB";

-- Nalorakk
DBM_NALO_NAME					= "Nalorakk"
DBM_NALO_DESCRIPTION			= "Announces and shows a timer for bear/normal phase and silence."
DBM_NALO_OPTION_PHASEPRE		= "Show 5 second warning for phases"
DBM_NALO_OPTION_SILENCE			= "Announce Silence"

DBM_NALO_YELL_PULL				= "You be dead soon enough!"
DBM_NALO_YELL_BEAR				= "You call on da beast, you gonna get more dan you bargain for!"
DBM_NALO_YELL_NORMAL			= "Make way for da Nalorakk!"
DBM_NALO_DEBUFF_SILENCE			= "afflicted by Deafening Roar"
DBM_NALO_SPELLID_SILENCE		= 42398

DBM_NALO_WARN_NORMAL_SOON		= "Normal Form in 5 sec"
DBM_NALO_WARN_BEAR_SOON			= "Bear Form in 5 sec"
DBM_NALO_WARN_NORMAL			= "Normal Form"
DBM_NALO_WARN_BEAR			= "Bear Form"
DBM_NALO_WARN_SILENCE			= "Silence"

-- Akil'zon
DBM_AKIL_NAME					= "Akil'zon"
DBM_AKIL_DESCRIPTION			= "Announces Electrical Storm and pings on the minimap."
DBM_AKIL_OPTION_RANGE			= "Show range check frame"

DBM_AKIL_YELL_PULL				= "I be da predator! You da prey..."
DBM_AKIL_DEBUFF_STORM			= "([^%s]+) (%w+) afflicted by Electrical Storm%."
DBM_AKIL_SPELLID_STORM			= 43648

DBM_AKIL_WARN_STORM_SOON		= "Electrical Storm soon"
DBM_AKIL_WARN_STORM_ON			= "Electrical Storm on >%s<"



-- Jan'alai
DBM_JANALAI_NAME				= "Jan'alai"
DBM_JANALAI_DESCRIPTION			= "Announces Teleport and Hatchers."

DBM_JANALAI_YELL_PULL			= "Spirits of da wind be your doom!"
DBM_JANALAI_YELL_EXPLOSION		= "I burn ya now!"
DBM_JANALAI_YELL_HATCHER		= "Where ma hatcha? Get to work on dem eggs!"
DBM_JANALAI_YELL_NUMBERS		= "I show you strength... in numbers."

DBM_JANALAI_WARN_EXPLOSION		= "Teleport"
DBM_JANALAI_WARN_EXPLOSION_INC		= "Explosion in 1 sec"
DBM_JANALAI_WARN_HATCHER		= "Hatcher"
DBM_JANALAI_WARN_HATCHER_SOON		= "Hatcher in 10 sec"
DBM_JANALAI_WARN_FRENZY 		= "Soft Enrage"

-- Halazzi
DBM_HALAZZI_NAME				= "Halazzi"
DBM_HALAZZI_DESCRIPTION			= "Announces Phases, Totems and Frenzy."
DBM_HALAZZI_OPTION_FRENZY		= "Announce Frenzy"
DBM_HALAZZI_OPTION_TOTEM		= "Announce Lightning Totem"

DBM_HALAZZI_YELL_PULL			= "Get on ya knees and bow.... to da fang and claw!"
DBM_HALAZZI_YELL_SPIRIT			= "I fight wit' untamed spirit...."
DBM_HALAZZI_YELL_SPIRIT_DESP		= "Spirit, come back to me!"
DBM_HALAZZI_CAST_TOTEM			= "Halazzi  begins to cast Lightning Totem." -- 2 spaces? wtf?
DBM_HALAZZI_GAIN_FRENZY			= "Halazzi gains Frenzy."
DBM_HALAZZI_SPELL_FRENZY		= "Frenzy"
DBM_HALAZZI_SPELLID_TOTEM		= 43302

DBM_HALAZZI_WARN_SPIRIT			= "Spirit spawned"
DBM_HALAZZI_WARN_SPIRIT_DESP		= "Spirit despawned"
DBM_HALAZZI_WARN_TOTEM			= "Lightning Totem"
DBM_HALAZZI_WARN_FRENZY			= "Frenzy"




-- Malacrass
DBM_MALACRASS_NAME				= "Hex Lord Malacrass"
DBM_MALACRASS_DESCRIPTION		= "Announces Siphon Soul and Spirit Bolts."

DBM_MALACRASS_OPTION_MC			= "Announce Mind Control"

DBM_MALACRASS_YELL_PULL			= "Da shadow gonna fall on you...."
DBM_MALACRASS_DEBUFF_SIPHON		= "([^%s]+) (%w+) afflicted by Siphon Soul"
DBM_MALACRASS_YELL_BOLTS		= "Your soul gonna bleed!"
DBM_MALACRASS_SPELLID_SIPHON	= 43501

DBM_MALACRASS_WARN_SIPHON		= "Siphon Soul on >%s<"
DBM_MALACRASS_WARN_MC			= "Mind Control on >%s<"
DBM_MALACRASS_WARN_BOLTS		= "Spirit Bolts"
DBM_MALACRASS_WARN_BOLTS_SOON	= "Spirit Bolts in 5 sec"


-- Zul'jin
DBM_ZULJIN_NAME					= "Zul'jin"
DBM_ZULJIN_DESCRIPTION			= "Announces phases, Grievous Throw, Creeping Paralysis and Claw Rage."

DBM_ZULJIN_OPTION_PARA			= "Announce Creeping Paralysis"
DBM_ZULJIN_OPTION_LYNX			= "Announce Claw Rage"

DBM_ZULJIN_YELL_PULL			= "Nobody badduh dan me!"
DBM_ZULJIN_YELL_PHASE_2			= "Got me some new tricks... like me brudda bear...."
DBM_ZULJIN_YELL_PHASE_3			= "Dere be no hidin' from da eagle!"
DBM_ZULJIN_YELL_PHASE_4			= "Let me introduce you to me new bruddas: fang and claw!"
DBM_ZULJIN_YELL_PHASE_5			= "Ya don' have to look to da sky to see da dragonhawk!"

DBM_ZULJIN_DEBUFF_PARALYSIS		= "afflicted by Creeping Paralysis"
DBM_ZULJIN_DEBUFF_LYNX			= "([^%s]+) (%w+) afflicted by Claw Rage%.$"
DBM_ZULJIN_DEBUFF_DOT			= "([^%s]+) (%w+) afflicted by Grievous Throw"
DBM_ZULJIN_SPELLID_PARALYSIS	= 43095
DBM_ZULJIN_SPELLID_LYNX			= 43150
DBM_ZULJIN_SPELLID_DOT			= 43093

DBM_ZULJIN_WARN_PHASE_1			= "Phase 1 - Troll"
DBM_ZULJIN_WARN_PHASE_2			= "Phase 2 - Bear"
DBM_ZULJIN_WARN_PHASE_3			= "Phase 3 - Eagle"
DBM_ZULJIN_WARN_PHASE_4			= "Phase 4 - Lynx"
DBM_ZULJIN_WARN_PHASE_5			= "Phase 5 - Dragonhawk"

DBM_ZULJIN_WARN_PARALYSIS		= "Creeping Paralysis"
DBM_ZULJIN_WARN_PARALYSIS_SOON	= "Creeping Paralysis soon"
DBM_ZULJIN_WARN_LYNX			= "Claw Rage on >%s<"
DBM_ZULJIN_WARN_DOT				= "Grievous Throw on >%s<"